Please Read First!!!
If you just want to transform an image to 3D,
[You must be registered and logged in to see this link.]If you are new to animation, please read the following simple step by step instructions:
Getting Started with Animation - Warping and Skeletal animations
PhotoAnim Basic edition allows following types of animation:
Warping (a kind of morphing) which operates on full images or image portions.
Typical applications:
Video transitions
"Plastic surgery"
Caricature
Skeletal animation, also called "puppet animation", which operates on image regions.
Typical applications:
[You must be registered and logged in to see this image.]Animation movies
Commercials
Animated titles and logos
...
[You must be registered and logged in to see this image.]Additionally, the Standard edition allows animation of library objects.
See Library tutorials
and the 3D Expert edition offers:
3D model creation from 2D images
Skeletal animation of 3D regions
Skeletal animation of a full image
See 3D Expert tutorials
Animation Basics: Donlot Trial Warping
[You must be registered and logged in to see this link.]Warping is selected automatically if the 4 corners of your image are not fully transparent. This is the case for all JPEG images.
- Use "File" "Import Image" to load a JPEG image.
- Select "Mode" "Animation"
[You must be registered and logged in to see this image.]Now drag one or several green dots on the Current Frame and hit to play your first animation!
You may change the canvas color using these switches:
Drawing a custom trajectory
On the Current Frame, drag one of the small red dots and draw a curve to the corresponding green dot.
You created a dot trajectory.
Trajectories are initially linear, you may define independent trajectories for all dots.
By clicking again the small red dot, you revert to linear trajectory (watch the cursor shape).
You may now reset the animation by right clicking on the image screen and selecting "Reset Object Animation".
Drawing a custom trajectory On the Current Frame, drag one of the small red dots and draw a curve to the corresponding green dot. You created a dot trajectory. Trajectories are initially linear, you may define independent trajectories for all dots. By clicking again the small red dot, you revert to linear trajectory (watch the cursor shape). You may now reset the animation by right clicking on the image screen and selecting "Reset Object Animation".
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